Metin Göğüş

  Character Td

about me

     Born in 1984, in Eskisehir. Due to his interest in Geometry, he graduated from Eskisehir Osmangazi University Mathematics in the year of 2007. His love for visual effects in movies made him learn 3d programs. His incredible adventure started with 3dmax and then continued with Maya. During the first two years of his working life, he worked in marketing as a CG Generalist. After then with his Mathematical background coupled with his interest in anatomy he has gained an expertise not only in character rigging but also in hair & cloth dynamics. With his experience in advertising and the movie sector, he continues as a professional Character TD in Istanbul and constantly undertakes new projects.

resume

Education

  • Camp Animation School / Shading & Lighting - Rigging - Effects 1 & 2
  • 2010 - 2011
  • Bilge Adam / 3D Animation & Dijital Video
  • 2007 - 2008
  • Eskisehir Osmangazi University Faculty of Literature & Science / Mathematics
  • 2002 - 2007

Experience

  • anima istanbul / Character TD
  • 2015
  • Telesine / Character TD
  • 2013 - 2015
  • Artly Group / Character TD
  • 2012 - 2013
  • Cave Visual Effects / Rigger & Cloth TD
  • 2010 - 2011
  • Grafi2000 / 3D Generalist
  • 2010 - 2010
  • Compugraf Digital Post Production / 3D Generalist
  • 2008 - 2009


Skills

  • Autodesk Maya
  • Adobe Affter Effects
  • Adobe Photoshop


Services

  • Facial & Body Rigging
  • Dynamic & Mechanical Rigging
  • Cloth & Hair simulation
  • Organic & Mechanical Modeling
  • Visual Effects
  • Basic MEL Scripting
  • Texturing & Shading

contact

Hi and thank you for visiting my site if you would like to send me a message just fill out the form below, or alternatively if you would like to contact my management use the information to the right. Thanks again and see you soon.

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